TYRANIDS: HORMAGAUNTS

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TYRANIDS: HORMAGAUNTS

Hormagaunts are agile and relentless Tyranid organisms within the Tyranid Hive Fleets in Warhammer 40,000. Here's an overview:

Role and Function: Hormagaunts serve as fast-moving assault units within Tyranid swarms, specializing in close-quarters combat and rapid strikes against enemy forces. They are often deployed in large numbers to overwhelm enemy defenses and secure objectives on the battlefield.

Physical Description: Hormagaunts are small, insectoid creatures with a vaguely humanoid form. They possess a chitinous exoskeleton and multiple limbs, with two pairs of scythe-like claws that they use to tear through enemy ranks. They are agile and nimble, capable of moving quickly across the battlefield to engage enemy forces.

Speed and Agility: One of the defining features of Hormagaunts is their incredible speed and agility. They can move swiftly across the battlefield, using their speed to outmaneuver enemy units and strike at vulnerable targets with lightning-fast attacks.

Close Combat Prowess: Hormagaunts are formidable close combatants, armed with razor-sharp claws that can tear through armor and flesh with ease. They excel at engaging enemy units in brutal close-quarters combat, using their speed and agility to evade enemy attacks and strike with deadly precision.

Tactical Deployment: Hormagaunts are often deployed en masse, forming fast-moving vanguard elements within Tyranid invasion forces. They are used to overwhelm enemy positions with their sheer numbers, tie up enemy units in prolonged engagements, and secure objectives on the battlefield through speed and aggression.

Integration with Tyranid Forces: Hormagaunts coordinate their attacks with other Tyranid organisms, forming the vanguard of Tyranid assaults and providing support for larger Tyranid bioforms. They work in tandem with synapse creatures, such as Hive Tyrants and Broodlords, to ensure that the swarm operates as a cohesive whole.

Resilience and Durability: Individually, Hormagaunts are relatively fragile and lightly armored compared to other Tyranid organisms. However, their strength lies in their speed, agility, and sheer numbers, allowing them to overwhelm enemy defenses through sheer force of numbers.

Adaptability: Hormagaunts are highly adaptable organisms, capable of fulfilling various battlefield roles depending on the needs of the swarm. They can be equipped with different biomorphs and bio-weapons to suit different tactical situations, such as adrenal glands for increased speed or toxin sacs for venomous attacks.

Infamy and Terror: While individually unimposing, the appearance of swarms of Hormagaunts on the battlefield is often a terrifying sight for enemy forces. Their relentless advance and overwhelming numbers can quickly turn the tide of battle in favor of the Tyranid swarm, striking fear into the hearts of all who oppose the Great Devourer.

Overall, Hormagaunts are fast-moving and relentless assault units within the Tyranid arsenal, capable of striking swiftly and mercilessly at vulnerable enemy targets. Their appearance on the battlefield signals the arrival of a relentless and unstoppable force, striking fear into the hearts of all who oppose the Great Devourer.



This kit comprises 68 plastic components, and comes with 10x Citadel 28.5mm Round Bases and a Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

Please note, due to Games Workshop policy we are not allowed to sell this product internationally outside of Canada. If added to cart, it may prevent checkout for international customers. International orders containing new Games Workshop products will be cancelled.